The Future of Television That Probably Won’t Be
Seven years ago, I wrote a three-part blog post (parts one, two and three) on what I saw as being the future of television. And despite the fact that TV content producers seem intent on taking a very different course, I stand by my assertion that the system I described back then would be the best available, given the bandwidth.
My idea was based upon the difference between broadcasting and narrowcasting, and how ad revenue is generated. Currently, television initially generates revenue by being broadcast over the airwaves, carrying advertising (more and more each year, it seems) during the commercial breaks. The problem: it is difficult to create an ad that will appeal to more than just a small portion of the audience. You are sending the exact same ad to millions of people who are so varied that most will not respond to the ad, and some may even have a negative reaction to it. As a result, the effectiveness of ads is only a tiny percent of what is possible, wasting the vast majority of ad revenue potential.
In recent years, another two revenue streams have appeared for these shows: sales of DVD sets, and, similar in certain ways but different in others, online sales of the episodes. While ads may still play into them, these versions mostly make their money by the customer paying up-front. A season of a TV show on DVD might range from less than $20 to up to $100. TV shows for download often cost $2 an episode.
There are significant problems with these models. As mentioned above, TV broadcasting is massively inefficient. Add to that the fact that shows are dribbled out by day or week, disappear and are inaccessible for months or years at a time, and appear only on a pre-determined schedule which is easy to miss. Not very user-friendly.
Sales of DVDs had an initial burst, but now the medium is struggling a bit more. People are catching on to the fact that paying $150 for a full series of TV shows seemed like a good idea at first, but later realize that they might never watch it again. Furthermore, since these must be bought physically, they are not available on demand, immediately on a whim. (Services like Netflix successfully play to these weaknesses.)
And not many people are going to cough up $2 to watch something they can get on TV for free, or can be bought cheaper by season on Blu-ray with HDTV quality and extra features like deleted scenes, outtakes, commentary and featurettes. Frankly, I never understood that model at all. In fact, the whole idea of paying for TV is still relatively alien to many people: TV has been free for most of our lives, and many almost see it as an expected right. I’d be willing to wager that if you polled people and asked if it was wrong to pirate software, movies, books, and TV shows, most would say it was wrong to pirate the first three, but few would have as much problem with pirating TV shows. They’re on TV, after all!
All of this is tainted more by the senseless paranoia of the content producers and their fear of piracy and loss of control, which pushes them to add DRM and other restrictive features that only hurt paying customers, and result in more people resorting to piracy.
In 2003, I suggested a different take: targeted advertising and narrowcasting. Put all TV and a great deal of movie content on the web, for unlimited free streaming and viewing at any time the viewer desires. The cost: the viewer must make their commercial preferences known, filling in a bit of information once a month. When the viewer then asks for a presentation of media, the content, originally with blank spaces for advertising, is filled with ads that are targeted at that one viewer.
The benefits for all sides is great. First, the viewers: they not only get everything they want, a virtually unlimited, all-you-can-eat buffet of on-demand content, but it’s free of charge. And while there are as many commercials as before, there is a huge benefit: the commercials are all ones that you want to see.
That’s the secret: by filling out some personal info, specifically (a) what are your interests, (b) what do you plan to purchase in the near future, and (c) what kind of commercials do you like, in addition to a few other bits of indicative data, TV ads could be transformed into something the viewer will want to watch. Currently, commercials are things to avoid–mute the sound and take a kitchen or bathroom break. But the truth is, there are commercial we all want to see. But because commercials today are broadcast, perhaps 97% of them don’t interest us, so we tend to skip them all.
But what if the commercials were directed at your interests? For example, if the ads were all for movies, new books, computer stuff, and some other things I am interested in, I would probably be interested in staying with the commercials, watching them all and letting them have their hypnotic, subliminal way with my subconscious.
There could even be feedback, a “next” switch for commercials–if an ad comes up that you don’t like, just zap it with the remote. This could be used to build up data on what you do and do not like, and so be utilized to weed out the remaining commercials that you don’t want to see–kind of like Apple’s “Genius” feature in iTunes. This could also be used to sharpen their targeting; random ads could be tossed into your mix, and by analyzing what you zap, they can build up a scenario of what new stuff they can throw at you which you might like.
The benefit for advertisers should be abundantly clear: the efficiency of ads rockets from single-digits to near-perfection. Instead of people turning off ads, people will stay and watch them, and might even look forward to them. Even good commercials suffer from the taint of being commercials, with all the negativity currently associated with that medium. But if people begin to like commercials, their effectiveness will increase beyond just the growth in targeted exposure.
This will, in the end, benefit the content producers the most: because each ad sold will be up to 20 times more effective, they can up the revenue that much more. And since viewers will not mind the commercials so much, they won’t get as much blowback for adding more ads, up to a certain point of course.
But the best part is that by making the content freely available over the Internet, you completely defeat the problem of piracy. Downloading pirated stuff is not too difficult, but most people would much prefer a free alternative, and would certainly find it easier to use. If the model I describe were used, then there would be no need to resort to piracy, unless you are religiously opposed to advertising of any kind, or are the kind of person who refuses to divulge any info about yourself.
And that would be the point probably most focused-on with this system: giving up personal data. For a long time, many people have been concerned about what data is collected about them, and how it is used and potentially abused. Privacy looms large, and admittedly, the model I describe above seems to ask the viewer to surrender a great deal of that privacy.
Well, yes and no. First of all, we surrender privacy every day. When you join new web services, buy something online, or download free software, chances are you are giving away a good deal of private information, including your name, age, email addresses, physical addresses, profession, and a lot of other stuff. We commonly post personal information online, from our profile on social networking sites, to our hobbies and preferences in telling people what we like, to our political and religious feelings on blogs and forums.
Advertisers already suck in volumes of data about us. Take that supermarket member card that’s in your wallet, which you have no problem swiping at Safeway to get the “discounts” connected to it. That card is connected to your name, address, and other info they get from you and about you via other means (including public land ownership records, career info, etc.). Every time you buy stuff with it, they record what you bought, how much you bought, when you bought it and at what price, and use that data for advertising and for presentation & pricing of goods they sell you. Similar goes for your credit card trail, and other things you use without thinking about them.
The fact is, you already hand out, usually for no actual benefit to you, far more information than I propose is involved in the system I laid out. In fact, if privacy is truly a concern, then the system could be set up so that the data collected for this TV system would be completely unconnected to your name and public identity. The reason they collect your name, address, and other data is so they can use it to predict what you’ll want to buy. In the system I propose, they don’t need to do that. Frankly, I don’t think they really care what your name and address are; they only want to make money off of you. And if you are telling them exactly what you are interested in buying, what you’re looking for, then they don’t need that info, and could easily do without it.
So when you join this system, you could do so anonymously; your name and address are never asked for and never given. Nothing needs ever be tracked back to you personally. By giving more personal information, the system becomes more private.
I truly see this as being the optimal system for everyone. There’s a problem, though: fear, stupidity and greed. (Aren’t they always the problem?)
What set me off on this topic? This story about Apple’s rumored plan to rent TV shows for 99 cents. Frankly, I see this as still too expensive. Sure, better than regular TV because the ads aren’t there and it’s on my schedule, but worse than buying the DVD later on because the resolution is poorer, there are no extra features, and you don’t get to keep them.
But the content producers are calling this new model dangerous. Why? Because they saw the music industry lose their evil, usurious model, and fear that somehow something similarly bad will happen to them. So they shy away from even a model which would still be far from perfect and skitter back to even less perfect models.
Argh. It frustrates me to see them wear their fear and greed so transparently, to be so idiotic in their pursuit of fleecing the public, when it seems that a far superior system is available–but they are just backing away from it, step by fear-filled, idiotic, greedy step.


There are several reasons. One is that most XP users continue to use machines that simply cannot support Windows 7. XP users who could upgrade may be staying away because of the bad reputation Vista imparted, making XP users wary. Then there’s the comfort factor, with XP working quite nicely enough, many wouldn’t want to change–the “if it ain’t broke, don’t fix it” contingent.
At school this semester, we organized a Computer Making Club; the school gives any club a semester (4-month) budget of ¥50,000, enough to buy all the components for a decent-mid-range computer. Before we did this, I had always wanted to do this kind of thing, but never got around to it. In part, I figured there would be technical hurdles that would involve a great deal of study, and so put it off until I had time to dive into it. As it turns out, it was not all that difficult to put together– the process is pretty simple, though getting to understand the minutiae about parts is much more involved. I should say that if you know nothing about computers, and especially if you have a phobia about them, you’ll probably have to overcome a bit of a steep learning curve. It helps to know something about computer hardware in general beforehand.
The first thing you’ll want to do is decide which CPU you want to use. You could start with the motherboard, and who knows, maybe that’s the smarter choice, but frankly I see the CPU as being a better starting place. It is important to realize that the two must fit: different CPUs have different configurations, and can only fit into certain sockets on motherboards. You cannot just plug any CPU into any motherboard.
Next, the motherboard.
After that, you get RAM. 2GB is generally enough for most purposes today, but I prefer maxing out as the budget allows. We went for 4GB of RAM, which will help the machine be viable for a year or two longer. An important point is how many slots there are for RAM on the motherboard; ours had 2 slots (some have 4 or more), and so we had to get 2 RAM chips at 2GB each. Fortunately, the pricing was not any more per GB that way, though 4GB chips start getting pricey. We got two 2GB chips for about ¥8000.
However, most CPUs require cooling units, big ‘ol heat radiators with fans. We bought our CPU used (a Core 2 Duo E7400) for ¥8000, thinking we were saving money–before finding out that new CPUs came with cooling fans, and ours didn’t, so we had to spend another ¥2000 and didn’t save any money.

Lack of Novelty
When the first “personal computer” came out, it was fully a geek’s plaything. The Altair computer had no monitor, no keyboard–just a few rows of switches and blinking lights to allow for communication in binary code. Very few people could actually use one for anything. A few years later, the “trinity” of PCs–the Apple II, the Commodore Pet, and the Tandy TRS-80–introduced a “CLI,” or a text-based interface. You either remember or have somewhere seen the old “green-screen” text displays. This allowed people who were not comfortable in binary to use the machines, although you did usually have to learn the language that the computer understood, which still kept most people too distant from the PC experience.
You’ve probably heard about how China has been 
